Tomb Raider is a third person platformer that combines puzzle solving with over the shoulder duck-and-cover firefights. With a heavy emphasis on exploration, salvage and constant upgrading you’ll need to climb, jump and fight your way out of extremely cinematic situations that bring a whole new life into this reboot of an iconic game franchise.
Taking on the role of Lara Croft, the game starts with you being shipwrecked on a mythical island full of hidden surprises and dangers. From there you must reunite with your other shipmates all the while trying to figure out a way to get off the island once and for all. As I mentioned above this is a very cinematic game. There are times when the experience is so well done, via the great motion captured animation and excellent voice work, that it could easily be mistaken for an animated feature length film.
I don’t have very many complaints about Tomb Raider. Yes the game does start off a bit QTE-heavy but I can forgive that as it seems to ramp those down as soon as the player acquires more in-game skills. The only part of the game that isn’t quite as polished as the rest are the various multiplayer modes. It isn’t that the multiplayer can’t be fun, it just isn’t as epic feeling as the rest of the game. In fact I personally think that they are an unnecessary addition to an already stellar, and pretty lengthy, game.
One nice thing about this game is that it offers a different sort of experience from what you normally find in most games these days. I guess if I could make a comparison I would say that this game seems like a more universally appealing version of the Assassin’s Creed series of games. I would highly recommend checking this out one.