Throughout the course of the game you’ll get to command and control everything from destroyers and aircraft carriers to submarines and airplanes all while re-enacting famous historical battles. And while it is really neat to be able to control all of these different vehicles, the combat sadly just becomes so routine that after a couple of missions I ended up playing the game almost exclusively from the tactical map screen (i.e. RTS mode). Battlestations: Midway also has you micromanaging fleet formations and ship repairs. If you are like me and forget to keep checking on your ships, you may find that they are sinking very quickly because you simply forgot to issue them repair commands. That kind of sucks. The game’s campaign is also very cookie cutter with the only difference between the various missions being the starting intro movie and the locale.
Battlestations: Midway isn’t a bad game… it just isn’t a great one either. If you’re looking for something a little different or something to fill the Xbox 360 simulation/strategy void than this might be it. Otherwise, maybe not so much.