I have an older, late 2012 model, Mac Mini that has gone through quite a few operating system (OS) upgrades over the years and has gotten progressively slower each time. In an attempt to regain some of this lost speed I decided that I would erase the drive and do a clean re-install of the OS. My plan of attack was as follows: Do one final upgrade OS upgrade in order to move from the installed OS X El Capitan to the newly released macOS Sierra.
Here is a quick guide to building CoreGTK and CoreGTK applications on OS X (10.11). Step 1) Install Xcode You’ll need Xcode which you can grab right from the AppStore. Step 2) Install Command Line Tools Once Xcode is installed you’ll need to also add the command line tools. The easiest way to do that is to open a terminal and run: xcode-select --install Step 3) Accept Xcode license
It’s no secret that while Java possess probably the most widely distributed, cross-platform, and common user interface libraries, graphical Java applications on the whole simply stand out for the wrong reasons. Whether the GUI comes in the form of the Abstract Window Toolkit (AWT) or Swing, each can be far from pretty and often do not mesh well with the platform they are being run on. For instance, running an AWT or Swing application can be an almost alien experience, no matter what operating system you are using, because neither uses the native control widgets.